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Boss: Heavy mobile combat fortress Evaccaneer (prototype - still in development)Ĭontinuing with Cave's long-standing tradition, more skilled players can enter a second round of the game, consisting of the same stages with noticeably increased difficulty.Sub-Boss: Tracks-mounted heavy anti-aircraft cannon "Defensive Tower Trafalgar".Most notably, apart from the reappearance of every weaker enemy in an upgraded form, the player is to challenge the production models of his/her own attack craft: Ketsui Death Label clarifies that those "A" models are still inferior to the prototypes available to the players, lacking modifications performed on them by Alice Blackbarn, but are better armored. After descending to the lowest level and fighting through Hell, the vertigo of the final battle awaits. Boss: Experimental modular vehicle Cinderella AmberĮVAC's vast weapons development facility, an extensive and technologically advanced complex which houses the true heart of the corrupt corporation.Sub-Boss: Base security enforcer Black Draft.Boss: V/STOL transport and attack craft JamadharĪ valley and rocky path is in the way towards EVAC's Headquarters however, unknown to the pilots, the old staging and testing area has been extensively retrofitted and fortified in an attempt to stop their advance.
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When a chip whose value is higher than 1 is obtained, a counter will appear in the upper-left of the screen and quickly count down from 60 to 0. For example, destroying an enemy from far away will yield lower-value chips (such as 1s and 2s) while destroying enemies at close range will yield higher-value chips (such as 4s and 5s). The value of a chip is dependent on the player's proximity to the enemy when it is destroyed using the player's normal shots. Each chip bears a number from 1 to 5, signifying their value, which gets added to the player's accumulated total of chip points when collected. Ketsui's scoring system centers around numbered "chips" that are dropped from defeated enemies.